I find it interesting that both Wang and Manfield chose to play 4 main-deck enchantments, although it varied between 3 Vessel 1 Dead Weight for Manfield and a 2/2 split for Wang. What other questions do you have about the various G/B builds? I don’t sideboard much in the matchup. Another removal spell is nice and Grasp is the best of the bunch. This is a pretty big weakness for Gnarlwood Dryad. First off, it has Grim Flayer , so having delirium is more important and you have additional ways to get it. Absolutely not. I played against zero copies of U/W Control, but you’re looking to board in the artifact/enchantment removal. TheManaSource 49,674 views. Delirium is an ability word that is triggered when you have four or more Card types in your Graveyard. These decks are minimizing the opportunity cost of enabling Delirium and maximizing their time spent playing interactive Magic as opposed to putting cards in their graveyard. The late game is where G/B Delirium shines. It also makes sure you win any combat. Emrakul, the Promised End is the way you end a large number of games. That said, it’s an excellent sideboard card that you shouldn’t leave home without. With a bunch of 3/2s and 3/3s in the format, attacking with a pair of those creatures into an Ishkanah results in you losing both of your creatures in exchange for a single baby Spider. Manfield removes trims a few copies of Tireless Tracker to get the guaranteed card advantage of the Eye and also make sure his ability to get delirium is improved. You should look to sideboard Kalitas, Traitor of Ghet out against both G/B Delirium and U/W Flash, so it doesn’t seem like the most appealing main deck option. But it’s not needed in G/B Delirium Control. By playing a pair of Gearhulks alongside Pilgrim’s Eyes, you now have a solid number of artifact creatures to mill, which make you a massive favorite to have delirium active before your Ishkanah turn. By turning on delirium, you’re activating your Traverses, which is a nice bonus. Tireless Tracker is an old friend from the previous Standard season, but it's still a key piece in a handful of green-based decks. If you want a main-deck discard spell, start with Transgress the Mind. 10:10. It doesn’t shine against Vehicles, but it’s only a 3-mana spell, so if you’re shutting off an opponent’s creature for multiple turns and making a Smuggler’s Copter swing at Liliana, the Last Hope for 6, you’re getting value. I don’t personally agree with it, but I know Brad and his group have really liked Nissa and had more success with her than I have. This means your own Ishkanah, Grafwidow can come down and drain them out. Instead, you can play cards like Sylvan Advocate and Tireless Tracker. Cards like Verdurous Gearhulk, not to mention every other creature in the deck, have high toughnesses, making removal spells like Galvanic Bombardment and Harnessed Lightning often much weaker. An Ishkanah, Grafwidow, 2nd Liliana, the Last Hope, and Murder made their way into the main deck. Gearhulk is a solid card in that it can kill any midrange creature, including Grim Flayer, Tireless Tracker, or even Emrakul, the Promised End while giving you a little life boost. People also ask how the matchup is against the big decks to come out of the PT, namely Jeskai Control. From there, Ishkanah would take over. Hitting with Grim Flayer can completely change the game. Magic The Gathering, magic cards, singles, decks, card lists, deck ideas, wizard of the coast, all of the cards you need at great prices are available at Cardkingdom. Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. The goal of Sultai Delirium is to slow the game down for the opponent long enough for you to get Emrakul or Ishkanah into play, but this is not the only win condition in the deck. You can really blow them out when this happens with a removal spell. Sultai Delirium deck list with prices for Magic: the Gathering (MTG). Ishkanah, Grafwidow is quite good, but it’s actually one of your weaker 5s on the play. It’s an okay card—not really what I love for the deck, but it’s the best 3-drop available after Catacomb Sifter. I haven’t lost, although I was losing game 1 fairly often. I expected the MTGO metagame to be heavily populated by U/W, so I made very few changes. It also dies to Liliana, the Last Hope and the like. It’s an Evolving Wilds and Demonic Tutor split card more often than not—a single mana to help fix your mana and eventually get an Ishkanah or Emrakul, the Promised End. Kalitas, Traitor of Ghet is pretty easy to kill as it happens to be perfectly sized for any removal spell in B/G. Access to 4 Grasp of Darkness as the best removal spell in the format, in additional to 2 copies of Murder, is welcome. Both are good at digging deeper and filling your graveyard, but there is no clear answer which is right and which is wrong. By not having access to Smuggler’s Copter, you’re not going to have the same ability to get aggressive. If your followup is an Ishkanah, Grafwidow and a bunch of friends, this is a line to keep in mind. OVERVIEW: Modern G/B Delirium with 8 different card types so you can bring Delirium online early and consistently. It’s good to have access to—you can completely wreck their Archangel Avacyn plans and they aren’t fast enough to punish you for having Emrakul, the Promised End in your deck like the decks with 2- and 3-power 1-drops are. My aggressive deck is a Smuggler’s Copter deck. With 4 copies in the Top 8 of each of the last 3 Standard GPs across 3 different continents, B/G Delirium has established itself as the deck to beat. A large reason for this is that the most common turn-2 play in the format is, and will continue to be, Smuggler’s Copter. We tried many different Liliana builds—Esper Dragons, Grixis, BW Angels, and Zombies. Your decision is how much artifact removal to bring in, and that’s mostly going to rely on how many Stasis Snares they play. It kills Smuggler’s Copter, Scrounger, Gearhulk, and Key to the City. Being able to kill a Verdurous Gearhulk, even if it’s going to be much easier with the counters trigger on the stack, is also really strong. I’m fairly low on it, but I understand it. Here’s the list I played to a Top 16 finish in the MOCS Playoff event this weekend, filled with some of the toughest competition on the planet: The changes I made were minor. When the dust started to settle at the end of the first day in Warsaw it was quite clear that two decks stood out as both the most popular and the strongest. It just so happens that control decks like the one Shota used to win the Pro Tour are also fairly weak to an early Liliana, the Last Hope ticking up. I’ve found a lot of games in the mirror actually come down to Ishkanah activations when somebody gets ahead early. I know we’ve seen winning lists with Sylvan Advocate replacing Grim Flayer, but I think you’re doing the deck a real disservice by taking this approach. A 2015 Hall of Fame inductee, EFro has 4 Pro Tour Top 8s, 6 Pro Tour Top 16s, and 14 Grand Prix Top 8s. This is an EDH built around dellirium and delve Ishkanah is the reason that Ben Stark’s build is slanted the way that it is. I still don’t have a great answer to the Marvel decks, but with blue being extremely popular right now, I don’t see that being a major player right now. There are many changes you can make to increase your win percentage against other decks in the field. As for access to Plummets or Take Down, this is something I had for most of the week and eventually decided against. Well, that didn’t go quite as planned. To say I was excited to virtually sleeve this bad boy up was an understatement. After the Pro Tour and the following Grand Prix it was clear that the format has devolved into 2 main decks, Black-Green Delirium and White-Blue Flash. He designed some of the best Constructed decks on the Pro Tour before the advent of the internet, and helped propel team ChannelFireball to continued success for years. I had built a really strong deck that got Smuggler’s Copter and Verdurous Gearhulk to operate at maximum efficiency. The reasoning behind this is that it can just get bounced by a Reflector Mage for a huge loss of tempo, or snagged by a Spell Queller. The best cards against G/B Aggro are Gideon, Ally of Zendikar and Avacyn, but neither are back-breaking. The inclusion of multiple copies of Pilgrim’s Eye is something we haven’t seen in a deck without emerge (he doesn’t even have Distended Mindbender in the sideboard). Her stock should be on the rise. Catacomb Sifter is a game-changer for aggressive G/B and is the reason why I feel my deck was so successful. Because these decks tend to be pretty aggressive, the lifelink can be really impactful, as well. With a Liliana, the Last Hope and Ishkanah, Grafwidow in the main, a couple slots opened up. Sultai Delirium by Do0mSwitch deck list with prices for Magic: the Gathering (MTG). MTG – G/B Delirium Standard Deck Tech for Magic: The Gathering! There will be a number of situations where I’m actually OK with allowing Liliana, the Last Hope to just gain 4 life and go to the graveyard. When you’re trying to survive to implement a powerful late game, you want creatures that will help play defense and draw some cards. Mindwrack has always been considered a liability against U/W. Grim Flayer offers so much for such a cheap cost. I’m a really big fan of Pilgrim’s Eye. With the full 4 copies of Liliana, the Last Hope, this deck has a reasonable number of every card type you could want. Transgress the Mind isn’t necessarily the best discard spell against G/B Delirium, but it is the best discard spell against the field. It has reach—in every sense of the word. A 1/1 flying creature for 3 mana is really unimpressive. Against aggressive decks where you’re boarding in Dead Weights, your reliance on Vessel of Nascency is also lower, so I looked to shave those depending on the matchup and also depending on what I saw game 2. Green-Black Delirium is a strong contender in the early pioneer metagame. It’s a mixture of the old-fashioned Nissa’s-Pilgrimage-plus-Hedron-Archive ramp decks and the Vessel-of-Nascency-plus-Gather-the-Pack delirium decks. Someone who sure knows both how to build and how to pilot the Green-Black deck is Czech Platinum Pro (4) Lukas Blohon. Mtg Budget Deck Tech: G/W Cats in Hour of Devastation Standard! Having more cards that can kill Emrakul, the Promised End with Ruinous Path, Gearhulks, and Traverses gives you slightly more equity to get out from a bad situation. The power of B/G was on full display, however, as I managed to go 7-1, win the event, and qualify for the playoff. Aggro has, of course, the aggressive creatures. More Info: For special rulings visit the Gatherer page. I’m really unhappy about losing the Gearhulk, but Ishkanah, Grafwidow is fantastic. It doesn’t do much, however, if you can’t force it through. The question that I’ve received the most in the past week has been how I compare my G/B Aggro deck to traditional G/B Delirium decks. If you’re able to get to the late game, G/B Delirium will give you access to Noxious Gearhulk to clear the way and gain some life, and finally Emrakul, the Promised End. If you’re looking for a card that will bridge the mid to late game against decks like Vehicles and U/W Flash, Ishkanah, Grafwidow is the way to go. I’d always play this card, but the numbers can be altered. Sometimes you’re just looking to hit your curve or find that extra land, but the most common reason for playing a Grapple with the Past early is that you care about delirium. ChannelFireball - Magic: The Gathering Strategy, Singles, Cards, Decks. TheManaSource 49,753 views. Vessel of Nascency is this deck's MVP for enabling delirium. He wanted to maximize Spiders and ways to turn on delirium early enough to matter. Mindwrack Demon is the card that gets the most questions, and with good reason. They may spend 6 mana to cast Gearhulk only to have it killed before it blocks. If you’re more worried about aggressive decks, or decks that use the graveyard, then Kalitas, Traitor of Ghet is where you want to be. Emrakul, the Promised End can ruin your day, but they rarely have enough time for it in my experience. This deck is all about value and tempo, with huge bodied creatures for two mana, creature tutoring from your library or graveyard for one/two mana, heavy disruption and removal to keep your opponent struggling to find an answer, and multiple different ways of grinding out wins. The real reason Liliana, the Last Hope is such a powerful card in B/G Delirium is because of the minus ability. While the finals of GP Providence ended up being 2 G/B Delirium decks, both of which I can’t fathom ever beating anyone but the unluckiest Marvel pilots, the other GP featured 6 U/W Flash decks in the Top 8. Ishkanah also offers you even more reach in being able to “burn” an opponent out. I keep in all the Gearhulks there, but on the draw I’ll board one out for the 2nd Ishkanah, Grafwidow. Sam chose to put it in the board, which is probably correct as it’s your best card in matchups with Amalgams and Scrapheap Scroungers. Play without being overly punishing it really doesn ’ t like Take,! 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